report:intro

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report:intro [2026/03/30 10:13] – [Problem] team2report:intro [2026/06/14 22:21] (current) – [Tests] team2
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 An overview of the team members and their backgrounds is presented below in Table {{ref>tab:members}}. An overview of the team members and their backgrounds is presented below in Table {{ref>tab:members}}.
  
 +<WRAP round box 900px center>
 <table tab:members> <table tab:members>
 <caption>Team Members and backgrounds.</caption> <caption>Team Members and backgrounds.</caption>
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 | Mohammad Yousef Ghaleb Jaber | Computer Engineering | JO | | Mohammad Yousef Ghaleb Jaber | Computer Engineering | JO |
 </table> </table>
 +</WRAP>
  
 ==== Motivation ==== ==== Motivation ====
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 **Individual Motivation** **Individual Motivation**
  
-* Carlota:+* Carlota: I chose the EPS program because, after finishing my individual final degree project, I really wanted a new experience that focused more on teamwork. I was looking for the chance to see how a real project comes to life while working together with people from different backgrounds.
  
 * Amalie: I chose EPS to have the opportunity to work on a project with group members from diverse educational and cultural backgrounds. This collaborative environment creates a dynamic workspace that includes a wide range of perspectives and skills. * Amalie: I chose EPS to have the opportunity to work on a project with group members from diverse educational and cultural backgrounds. This collaborative environment creates a dynamic workspace that includes a wide range of perspectives and skills.
  
-* Kai-Ko:+* Kai-Ko: I chose the EPS project to have the experience of studying abroad with people from different cultures and education backgrounds. I want to get in touch with the Portugese culture and developing me personally by living abroad and meeting new people. 
  
-* Lena: I picked the EPS program to get some hands-on experience and move away from just doing exams. As an IT student, I usually work on digital things, so helping build something tangible while collaborating with people from different countries sounded like a great challenge."+* Lena: I chose the EPS program to get some hands-on experience and move away from just doing exams. As an IT student, I usually work on digital things, so helping build something tangible while collaborating with people from different countries sounded like a great challenge.
  
 * Timon: I chose the EPS because it offers the opportunity to work on a practical project instead of focusing solely on exams. In addition, I was interested in meeting people from different backgrounds and see it as a great way to develop personally. * Timon: I chose the EPS because it offers the opportunity to work on a practical project instead of focusing solely on exams. In addition, I was interested in meeting people from different backgrounds and see it as a great way to develop personally.
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 ==== Problem ==== ==== Problem ====
-Mental health conditions such as anxiety, depression and chronic stress are the biggest concerns in modern society and workplaces. According to the World Health Organization (WHO) about 1 out of people experience a mental health disorder once in their life. This can occur from high workloads, lack of control or  poor support. These mental health issues are not only a personal problem, they also have a high impact on the economy and productivity of companies. WHO estimates that only from depression and anxiety there is a loss of 12 billion working days annually, which is equal to about USD 1 trillion each year due to loss of productivity. In addition poor mental health results in increased absenteeism, difficulties with decision‑making and higher turnover rates. +Mental health conditions such as anxiety, depression and chronic stress are the biggest concerns in modern society and workplaces. According to the World Health Organization (WHO) about 1 out of people experience a mental health disorder once in their life [(WHO2025)]. This can occur from high workloads, lack of control or  poor support. These mental health issues are not only a personal problem, they also have a high impact on the economy and productivity of companies. WHO estimates that only from depression and anxiety there is a loss of 12 billion working days annually, which is equal to about 1 trillion each year due to loss of productivity [(WHO2025)]. In addition poor mental health results in increased absenteeism, difficulties with decision‑making and higher turnover rates. 
  
 Research shows that even very short breaks during the workday can have a meaningful impact on employees’ well-being and energy levels. These so-called microbreaks are brief, voluntary pauses from work activities. A study by Kim, Cho, and Park (2022) found that employees who took short breaks throughout the day were better able to manage their energy and stay engaged with their work, particularly on days when they already felt tired [(Kim2022)]. Research shows that even very short breaks during the workday can have a meaningful impact on employees’ well-being and energy levels. These so-called microbreaks are brief, voluntary pauses from work activities. A study by Kim, Cho, and Park (2022) found that employees who took short breaks throughout the day were better able to manage their energy and stay engaged with their work, particularly on days when they already felt tired [(Kim2022)].
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-The space should be used for short sessions up to 15 minutes. During that time the user should be engaged to do simple activities like meditation, breathing exercise, stretching or just relax to nature sounds. Soft lightning and calm interior is supposed to back up the whole experience. At the same time the design should be practical and fit into existing spaces. +The space should be used for short sessions up to 15 minutes. During that time the user should be engaged to do simple activities like meditation, breathing exercise, stretching or just relax to nature sounds. Soft lighting and calm interior is supposed to back up the whole experience. At the same time the design should be practical and fit into existing spaces. 
  
 Overall, Bloem aims to offer a simple way to create moments of calm in otherwise busy environments. Overall, Bloem aims to offer a simple way to create moments of calm in otherwise busy environments.
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 **Functional Tests** **Functional Tests**
  
-* F1 – AcousticsAssessing the extent to which external noise is reduced inside and how much sound escapes to the outside.+Acoustics: 
 +  * F1: External speech should be noticeably reduced inside the capsule 
 +  * F2: Sound from inside should not be clearly understandable outside
  
-* F2 – Lighting Environment: Evaluating whether the lighting creates a pleasant and calming atmosphere.+Lighting Environment: 
 +  * F3: LED must respond to app control 
 +  * F4: Response time should be within 1–2 seconds 
 +  * F5: No visible flickering during operation 
 +  * F6: Light should feel comfortable for users 
 + 
 +Ventilation:  
 +  * F7: Sufficient air circulation  
 +  * F8: Users feel comfortable while using the space
  
-* F3 – Ventilation: Ensuring that there is sufficient air circulation and that users feel comfortable while using the space. 
  
 **Technical Tests** **Technical Tests**
  
-* T1 – Door Functionality: Testing ease of use (opening/closing), stability and sound insulation.+Door Functionality: 
 +  * T1: Door opens and closes smoothly without excessive force 
 +  * T2: Door provides noticeable sound insulation when closed
  
-* T2 – Stability & Material Performance: Check structural stability, durability, resistance to everyday use and how easy the materials are to clean.+Stability & Material Performance:  
 +  * T3: Capsule structure remains stable under normal use 
 +  * T4: Materials withstand repeated use and materials are easy to clean
  
 **Usability Tests** **Usability Tests**
  
-* U1 – User-Friendliness: Check whether the capsule can be used intuitively without instructions.+User-Friendliness:  
 +  * U1: The app should be intuitive to use without instructions 
 +  * U2: Main app functions (color selection and music) should be intuitive to use
  
-* U2 – User Experience: Gather feedback on comfort, atmosphere and perceived relaxation.+User Experience:  
 +  * U3: Lighting changes should feel smooth and responsive during use 
 +  * U4: Users should experience the capsule environment as comfortable and relaxing
  
  
 ==== Report Structure ==== ==== Report Structure ====
-<WRAP> 
 <table tab_label> <table tab_label>
 /*<caption>caption</caption>*/ /*<caption>caption</caption>*/
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 | 8. Conclusions | Summary of results and lessons learned. | | 8. Conclusions | Summary of results and lessons learned. |
 </table> </table>
-</WRAP> 
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